GAMING COMMERCIAL COMMUNICATIONS REGULATIONS
Table of Provisions (34)
Statutory Text (34 Articles)
SUBSIDIARY LEGISLATION 583.09
GAMING COMMERCIAL
COMMUNICATIONS REGULATIONS
20th July, 2018
LEGAL NOTICE 247 of 2018.
The title of these regulations is the Gaming Commercial
Communications Regulations.
(1)
In these regulations, save as provided in sub-
regulations (2) and (3), all words and phrases shall have the same
meaning as prescribed in the Gaming Definitions Regulations.
(2) In these regulations, unless the context otherwise
requires, "the Act" means the Gaming Act.
(3) All other terms used in these regulations shall have the
same meaning attributed to them in the Act.
PART II
Applicability
These regulations shall be applicable to
(a)
all authorised persons offering a licensable
game;
(b)
any person providing any service to, or on behalf
of, or in any way in collaboration with an authorised person
offering a licensable game.
No person shall promote, advertise, publish, or cause to
be published any commercial communication with respect to any
licensable game unless the game and the operator are duly authorised
in accordance with the Gaming Authorisations Regulations
Provided that where commercial communications in
breach of this regulation are published notwithstanding the provisions
of this regulation, the Authority may also take into consideration
breaches of the rules contained in these regulations during enforcement
or criminal proceedings, as the case may be.
PART III
General Obligations and Limitations
Commercial communications must be socially
responsible, with particular regard to the need to protect minors and
other vulnerable persons from harm or exploitation.
Commercial communications must not
(a)
portray, condone or encourage behaviour that is
criminal or socially irresponsible or could lead to financial,
social or emotional harm, or directly or indirectly encourage
anti-social or violent behaviour;
(b)
suggest that gaming can be a resolution to social,
educational, professional or personal problems;
(c)
suggest that gaming can be an alternative to
employment, a solution to financial concerns or a form of
financial investment;
(d)
portray gaming as socially attractive or suggest
that it can enhance personal and, or professional qualities, for
example by improving self-image or self-esteem, or is a way to
gain control, superiority, recognition or admiration;
(e)
portray gaming in a context of toughness or link it
to resilience or recklessness;
(f)
portray gaming as indispensable or as taking
priority in life, for example over family, friends or professional
or educational commitments;
(g)
suggest that solitary gaming is preferable to social
gaming;
(h)
suggest peer pressure to game, or disparage
abstention from gaming;
(i)
suggest that skill can influence the outcome of a
game that is purely a game of chance;
(j)
provide false or untruthful information about the
chances of winning or expected return from gaming;
(k)
exploit cultural beliefs or traditions about
gaming or luck;
(l)
make reference to instantly available consumer
credit services, or any other ways of providing credit to
players;
(m)
tarnish the goodwill and privilege that is
associated or related in any manner whatsoever to an
authorised person or tarnish the image or reputation of another
authorised person.
(1)
An authorised person shall not engage in any
activity that involves the sending of unsolicited commercial
communications, whether it is through its own operation or by the
intervention of third parties.
(2) An authorised person engaged in the sending of any
solicited commercial communications must comply with a request by
any person to stop receiving such commercial communications as
soon as is reasonably practicable, and in no case later than three (3)
days from receipt of the request.
Commercial communications should not target or be
sent to players who the authorised person knows, or reasonably
should have known, are undergoing a period of self-exclusion
Provided that the authorised person has a maximum of
twenty-four hours from the moment that the player has self-excluded
before this regulation becomes applicable.
An authorised person who, subject to the Data
Protection Act and the regulations made thereunder, collects
statistical data about players, and, or, groups players based on
patterns and demographics and, or other data or metadata, to identify
appropriate marketing strategies or player categorisation, shall not
use the data gathered to urge or induce any person fitting the profile
of a person with a gaming problem to play.
Provided that, any profiling of players carried out by
authorised persons shall always respect the principles laid down in data
protection legislation.
An authorised person shall not attempt to induce any
player to continue playing the authorised games in any manner when
such a player has shown the intention to stop the gaming session or,
where applicable, to leave the premises in which the gaming activity
is being conducted.
If an authorised person offers players an alternative
version of the authorised games, but with the exclusion of a stake and a
prize, the alternative version shall retain the same technical conditions
and be otherwise identical to corresponding authorised games.
All commercial communications must clearly display
(a)
the name of the relevant authorised person;
(b)
a reference to the entity which issued the relevant
authorisation whether such entity is the Authority or the
competent authority in the relevant jurisdiction, referring to any
relevant authorisation reference numbers
Provided that commercial communications displayed on
the websites, applications or any other channel operated by the
authorised persons, or within the licensed premises run by the
authorised persons, are excluded from the requirements of this
regulation if the above information is otherwise displayed on the same
website, or within the same premises.
For the avoidance of any doubt, any commercial
communications displayed by, within or via social media account
portals held by authorised persons or third parties acting on behalf of
or in collaboration with the authorised persons, are subject to these
regulations in their entirety.
(1)
No commercial communications may be issued or
distributed in any public place, or in or on any means of public
transportation in Malta
Provided that such restriction shall not apply to any
commercial communications published, displayed or broadcasted
within authorised gaming premises, or in any work environment used
by an authorised person.
(2) Sub-regulation (1) shall not apply to commercial
communications which are displayed or distributed in
(a)
locations frequented mainly by tourists, including
airports, seaports, hotels and holiday complexes
Provided that this shall not include bars and
restaurants;
(b)
conferences or events specifically organised in
relation to the gaming sector;
(c)
premises of operators;
(d)
premises of organisers or beneficiaries of
authorised low risk games; and
(d)
newspapers or magazines.
It shall be lawful for an authorised person to set up a
sign or notice identifying premises used or belonging to it
Provided that such sign or notice shall be placed directly
on the premises referred to above, or not further than a radial distance
of five (5) metres from the centre of the entry point to the premises
and that sign or notice is the only sign or notice relating to the
premises at that entry point
Provided further that the sign or notice is limited to the
identifying name or brand of the authorised person, and directions
towards the entrance.
For the avoidance of any doubt, authorised persons
promoting or advertising via broadcasting means shall be subject to
the Requirements as to Advertisements, Methods of Advertising and
Directions Applicable to Gambling Advertisements in addition to
these regulations.
PART IV
Responsible Gaming
Educational responsible gaming messaging shall be
prominently included within all commercial communications related
to gaming
Provided that where impractical due to spatial
limitation, such as on the screens of portable communications
devices, the relevant commercial communication may make use of
alternative means which capture the viewer’s attention effectively.
The web-portal address of any entity devoted to
responsible gaming must be carried on all commercial
communications and should be presented in a manner which is
clearly legible
Provided that where impractical due to spatial
limitation, such as on the screens of portable communications
devices, the relevant commercial communication may make use of
alternative means which capture the viewer’s attention effectively
Provided further that where the alternative method is
composed of click-throughs, the landing page should be no further
than two clicks away and should be either the operator's own
responsible gaming microsite, or any other web-portal of an entity
with a related objective.
GAMING COMMERCIAL COMMUNICATIONS
PART V
Protection of Minors and Vulnerable persons
All commercial communications, with the exception of
sponsorship, must prominently display, for their entire duration, a sign
indicating the minimum age to participate in the game being promoted.
Without prejudice to the provisions of regulation 6,
commercial communications must not
(a)
be directed towards minors or vulnerable persons;
(b)
encourage or target minors or vulnerable persons
to play a game;
(c)
feature minors;
(d)
appeal to minors or vulnerable persons in any
way;
(e)
exploit the susceptibilities, aspirations, credibility,
inexperience or lack of knowledge of minors or vulnerable
persons, or present gaming as a sign of maturity or move to
adulthood.
PART VI
Sponsorships
For the purposes of these regulations, sponsorship shall
be limited to text, logo or imagery that serve the exclusive purpose of
identifying the authorised person, and excludes product placement.
Authorised persons sponsoring any organisation, event or
activity for any purpose, shall ensure that any logo or imagery used
clearly indicates the identity of the authorised person.
(1)
Where an authorised person’s gaming service is in
any way related to the sponsored party or event, the authorised person
(a)
must in no way exert undue influence in relation
to any sporting or other matters, on representatives of the
sponsored party or on any persons who can influence, or who
have insider knowledge about, the sponsored event; and
(b)
must avoid any implication that they might, as a
result of the sponsorship, have any involvement in the
management of the activities being sponsored.
Activities where the majority of the audience is
reasonably expected to be composed of minors or of vulnerable
persons, or which have particular appeal to minors or vulnerable
persons must not be sponsored.
Sponsorship of minors or of persons of legal gaming age
portrayed as minors is expressly prohibited
Provided that it is lawful for an authorised person to
sponsor events predominantly attended by, or teams composed of,
adults, but which might include the involvement of one or more
minors.
An authorised person shall not cause any promotional
material, including any logos or text, to appear in merchandising
designed for or mainly aimed at minors.
Sponsorship of, or advertising in, televised programmes
that have or are expected to have particular appeal to minors or
vulnerable persons is expressly prohibited.
PART VII
Misleading and Unfair Promotional Schemes
Promotional schemes operated by authorised persons
shall be subject to the Consumer Affairs Act.
(1)
Any promotional scheme purporting to grant any
advantage or opportunity to a player must not be misleading and
(a)
must be clear as to the extent of the commitment
the consumer must make to take advantage of any offer;
(b)
cannot omit or hide material information, or
present it in a manner which is unclear, unintelligible or
ambiguous;
(c)
must delineate with sufficient prominence all
material information, including wagering and, or deposit
requirements which must be fulfilled by a player in order to
become entitled thereto, including examples displaying such
requirements in an intelligible and easily comprehensible
manner, as well as all or any applicable restrictions or other
conditions in a clear and unambiguous manner;
(d)
must include terms and conditions referring to
all material information relating to the scheme, which shall be
expressly agreed to by the players before being enrolled in the
scheme and must thereafter always be readily available and
accessible to the player who has subscribed to the scheme
(2)
The authorised person shall ensure that players can
constantly view their progress in fulfilling the requirements in order to
benefit from any opportunity or advantage granted by the promotional
scheme.
Where the promotion or advertisement is limited by time
or space, it must include as much material information as is practical,
and must direct players to an easily accessible alternative source where
all the material information is prominently displayed;
Provided that where the said advertisement is of digital
nature, the material information should be displayed no further than
one click away from the advertisement itself.
PART VIII
Exemptions
Commercial communications, the sole purpose of which
is to inform the public of an opportunity for employment or for an
educational purpose, shall be exempt from the provisions of these
regulations, provided that such commercial communications shall not
include any references to gaming services.
PART IX
Enforcement
Without prejudice to the powers set out within the Act,
and any other regulatory instrument, and notwithstanding the
procedures envisaged in other regulatory instruments for enforcement
against breaches committed by authorised persons, for the purpose of
ascertaining that the provisions of these regulations are adhered to and
in the fulfilment of its function in accordance with article 7(1)(c) of the
Act, that gaming is advertised fairly and in a responsible manner
(a)
upon reception of a complaint by any person, or if
the Authority becomes in any other manner aware of a prima
facie breach of these regulations, the Authority must
immediately notify the respective authorised person of such
breach, and allow three (3) working days for the authorised
person to submit a defence in writing for this alleged breach;
(b)
the Authority shall examine the nature of the
alleged breach of these regulations, taking into consideration the
submissions of the authorised person and publish its decision
within ten (10) days from the receipt of submissions from the
authorised person. The authorised person must immediately be
notified in writing of such decision;
Provided that, the Authority may, when it deems it
necessary, instruct the authorized person in writing to suspend
the publication or provision of the commercial communication
until the final decision is reached by the same Authority and
the authorised person shall comply with such instructions;
(c)
in the event that the Authority determines that
such commercial communication does not comply with these
regulations, the Authority may order its modification,
retraction or termination;
(d)
the Authority may take any administrative action
required, including the issuing of administrative sanctions as
laid down within the Act and the regulations made thereunder
against authorised persons
Provided that, in the event that the authorised
person voluntarily amended, or temporarily suspended the
commercial communication in question, pending the final
decision of the Authority, this action will be taken into
consideration by the Authority when determining the nature of
the sanction;
(e)
the Authority may call on the support of any
relevant competent Maltese authorities for the removal of any
material which is in breach of these regulations or the Act.
(1)
An authorised person shall be held responsible
for any breach of these regulations, even if the action is not
performed directly by it, but by any third party
Provided that the Authority may decide against
subjecting an authorised person to administrative sanctions if it can
be shown that the third party acted without the knowledge or
approval of the authorised person, and as long as the Authority is
satisfied that the authorised person took sufficient precautions to
avoid such breaches being committed, and took action forthwith to
rectify the breach and endeavour that it does not re-occur.
(2) An authorised person shall, in the event that its gaming
activity is being advertised or promoted by a third party in breach of
these regulations, endeavour to rectify the situation forthwith.