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ln_2026_159 MT

Malta Film Commission Act

3 Articles / Provisions · Malta
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Malta Government Gazette — Legal Notice 2026 159 · Gazzetta tal-Gvern ta’ Malta Nru. 21,650 – 22.05.2026 — Malta Film Commission Act

L.N. 159 of 2026

MALTA FILM COMMISSION ACT

(CAP. 478)

Malta Film Commission Act

(Amendment of Schedule) Regulations, 2026

IN EXERCISE of the powers conferred by article 33(2) of the

Malta Film Commission Act, the Minister responsible for the film

industry has made the following regulations:-

Malta Government Gazette — Legal Notice 2026 159 · Gazzetta tal-Gvern ta’ Malta Nru. 21,650 – 22.05.2026 — Malta Film Commission Act

The title of these regulations is the Malta Film Commission Citation.

Act (Amendment of Schedule) Regulations, 2026 and these

regulations shall be read and construed as one with the Schedule to the Cap. 478.

Malta Film Commission Act, hereinafter referred to as the "Schedule".

Malta Government Gazette — Legal Notice 2026 159 · Gazzetta tal-Gvern ta’ Malta Nru. 21,650 – 22.05.2026 — Malta Film Commission Act

Immediately after sub-item (vi) of item (d) of the Schedule Amends the

Schedule.

there shall be added the following new sub-item

"(vii) "Innovative audiovisual content" means content

falling under the umbrella term Extended Reality (XR),

encompassing immersive technologies, including virtual reality

(VR), augmented reality (AR), and mixed reality (MR). The

production shall aim to create interactive narrative storytelling

and immersive experiences intended for production and global

commercial exploitation, irrespective of the platform or

distribution method. These new cinematic environments extend

beyond the traditional big screen and offer possibilities in

immersive theatres or online, including virtual reality spaces and

virtual worlds, such as the metaverse, where the convergence of

physical and virtual spaces may be accessed through PCs,

consoles, mobile devices, tablets, smart phones, head-mounted

displays (HMDs) and other technologies. Productions shall have

cross-border potential to reach European and international

markets

Provided that for productions to be considered

narrative, they shall focus on storytelling and experiences and

shall not consist of games. The narrative shall unfold throughout

the interactive and immersive experience and shall not be limited

merely to an introduction or ending. The content shall

demonstrate a high level of innovation and creative value.".

€0.18

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